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Galaxia Darkness

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Galaxia Darkness is Meta Knight's Final Smash. It was first seen on videos from E for All before appearing on the Dojo. Meta Knight swings his cape out directly in front of him; the move only activates, however, if a character is engaged by the hitbox of the move (A little more than the edge of the cape). When it connects, the screen grows dark and a single slash appears near Meta Knight. When Meta Knight slashes, he either cuts upward or a standard slash (both have same power and knockback). During the Final Smash, Meta Knight yells "Know my power!" or "Behold...." The person who was trapped by Meta Knight's cape recieves 40% to 42% damage and high knockback, but extra opponents get about half damage and little knockback. Super armor is ignored in this final smash. Oddly, if you're in team battle and an ally of Meta Knight is in range of the attack, he or she will be hit by the attack even if friendly fire is off. This is a good way to KO opponents, as Meta Knight lacks many strong knockback moves. Depending on the weight it can KO around 40% of damage. There is, however, a penalty for missing: it leaves Meta knight relatively open for a brief time.

Trophy Info

Meta Knight's Final Smash. He flips his cape, and the darkness within envelops his foes and plunges the world into shadow. He then unleashes a series of sword strikes that do terrible damage and launch his foes. In the darkness, Meta Knight can also reach and attack distant enemies. One can imagine Meta Knight zipping back and forth at high speed to accomplish this.

Trivia

  • The title Galaxia is the name of Meta Knight's sword in the anime, Kirby: Right Back at Ya!. In the games, it has never been given an official name, but when Kirby uses the sword it is known as the "Master" ability.
  • The move actually has a small hitbox just behind Meta Knight, about the length of his sword.As a result, he can hit people behind him when the Smash is going on.
  • If Meta Knight uses his Final Smash on a character firing a Super Scope, the character that was firing it will stand in a more progressed bind position, or holding their arms out in a "T".
  • If Meta Knight captures one of the Ice Climbers in his Final Smash, but misses the leader Ice Climber, and the leader Ice Climber gets KO'ed, or SD's, the other Ice Climber, despite having Invincibility frames from returning to the stage, will get hit anyways.


External Links

SmashWiki This page uses content from SmashWiki. The list of authors can be seen in the page history on SmashWiki. As with Wii Wiki, the text of SmashWiki is available under the GNU Free Documentation License.


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