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WeightyWay-1-

The Kongs stand on a weight attached to a large rock to get to the next platform in Weighty Way. These type of weights break off when they reach their lowest point and the heroes are still standing on them.

Weighty Way is the fortieth level in Donkey Kong Country Returns, as well as the third level of the Cliff. This level takes place high in the mountains where the Kongs (Donkey Kong and Diddy Kong) must rely on weights to get around. Most of these weights have another weight attached to them by a rope (or you can say pulley), similar to the ones in the Mario series . So, with that being said, if the heroes stand on one weight, that weight moves down a bit while the other moves up. Nearly every weight in this level has a thin weight and a fat weight in each set. The thin weight is always the weight required to be pushed down to reach the fat weight. Sometimes, large, cracked, brown rocks or enemies are placed on these fat weights, and they must be gotten rid of to be able to use the weights. Also, if the heroes stand on one side of the weights, it may break, causing the heroes to fall and lose an Extra Life Balloon. There are many different types of weights in Weighty Way. There are normal weights with a thin and fat weight, more mechanical-looking weights that move all the way down when stepped on slowly, even if the heroes jump off of it, weights attached to grassy turf, fat weights tha, instead of being attached to a thin weight, move down a slanted line, and even weights attached to giant rocks (as seen in the picture above) that break off their pulley if the heroes are still standing on it at its lowest point. Auto-Fire Barrels are also a common sight in this level. Enemies in this level include Skellyrexes, Flaming Tiki Buzzes, and Tiki Buzzes. In Time Attack mode, a time of 1:28:00 is needed to get a gold medal, a time of 2:00:00 to earn a silver medal, and a time of 2:50:00 for a bronze medal.


Overview

The level begins with the Kongs landing on a floor. There is a cactus behind them that can be pounded on for a Puzzle Piece, and two blue propeller-like plants (blue propeller-like plants are the propeller-like plants of the Cliff, and they replace the red ones in the Jungle and Forest) that can be blown on for a Banana. The heroes can continue onto this floor to reach a wooden bridge that holds a DK Barrel on it. Almost immediately after this DK Barrel, there is a gap with a weight set containing a fat and thin weight and two Tiki Buzzes: one beside the thin weight of the weight set, and one between the fat and thin weight. The heroes can jump on the thin weight to cause it to go down, and the fat weight to go up. Now, before the fat weight gets too high, the heroes should jump on it. From here, the heroes can jump to another thin weight of a weight set. When the Kongs stand here, they will notice that neither to the two sides is moving. This is because, a Skellyrex is walking on the fat weight of this weight set. The heroes should jump to the fat weight and give the Skellyrex two jumps to defeat it. Now, on this tilting fat weight, the heroes should stand on the right edge of this fat weight. This causes the other side to move of the fat weight to point up. Now, the heroes should roll-jump to land on the thin weight of this weight set. The thin weight will carry the Kongs down, and the fat weight moves up. Before it gets too high, the heroes should jump on the fat weight. Here, the apes have two choices. They can either jump to a wooden platform with a Banana Bunch on it, or jump and cling onto some grassy turf with three Bananas and the letter K of the K-O-N-G Letters on it. On the grassy turf, after collecting the letter K, the heroes can then drop down to the wooden platform with the Banana Bunch on it. Whichever way, the heroes will end up dropping down on to the wooden platform with the Banana Bunch. This platform crumbles when stepped on, however, the heroes can jump over a small gap with a Tiki Buzz in it to reach a smaller wooden platform with a Banana Bunch on it. This wooden platform also crumbles when stepped on, however, the heroes can jump to a thin weight of a weight set. Like the previous, no weight of this set moves due to the Skellyrex walking back and forth on this set's fat weight. Also, a Tiki Buzz flies up and down between the two weights of this set. Anyway, the heroes should jump on the Tiki Buzz and hover towards the fat weight. They should land on this fat weight and give the Skellyrex two "punishments" (hits) for being on this fat weight. Now, after the Skellyrex has been defeated, the heroes can stand on the right edge of this fat weight to cause its left edge to point up. Then, the heroes should now roll-jump and hover to land on the thin weight of this set. On this thin weight, it carries the apes as it moves down while the fat weight moves up. Before the fat weight gets too high, the heroes should jump on it. Here, the heroes can jump to a small wooden platform that crumbles when stepped on. Here, the heroes can now bounce/high bounce on a Tiki Buzz after this to reach a medium-sized platform that holds two blue, propeller-like plants that can be blown on for a Heart and Banana, most likely. A Barrel Cannon is in the air above a gap after this medium-sized platform. WAIT!!! DON'T MAKE A SINGLE MOVE!!!. If the apes roll-jump into this gap, they can land into an Auto-Fire Barrel in the gap that holds a Puzzle Piece above it. The Auto-Fire Barrel fires the apes into the Barrel Cannon. Anyway, if the heroes refuse to roll-jump to this hidden Auto-Fire Barrel and decide to ignore it, they can jump inside the Barrel Cannon. Anyway, the apes can fire themselves into an Auto-Fire Barrel up to the left diagonally. The Auto-Fire Barrel then fires the Kongs to another Auto-Fire Barrel up to the left diagonally. This next Auto-Fire Barrels fires the Kongs to another Auto-Fire Barrel up to the right diagonally. This next Auto-Fire Barrel then fires the Kongs onto a floor with a cactus that can be pounded on for a Banana Coin, most likely, a blue propeller-like plant that can be blown on for a Banana, most likely, and the Tutorial Pig hosting the first checkpoint. After passing the checkpoint, the heroes will approach a trampoline on a thin rock, that they can bounce on to reach a thin weight of a weight set that holds the letter O on it. On this thin weight, which moves
WeightyWay265-1-

The heroes are about to bounce on the Trampoline that can take the Kongs to the thin weight with the letter O on it. Also, the Tutorial Pig can be seen to the left holding the checkpoint.

down when landed on and causes the fat weight to move up, the heroes can jump onto the fat weight before it gets too high, however, there is a Flaming Tiki Buzz that flies up and down between these two weights of this set. So, with caution, the heroes should jump onto the fat weight before it gets too high. From here, the heroes can jump onto a thin weight attached to a giant rock in the background which is placed next to a wall covered in spikes. When the heroes land on this thin weight, it moves down (the giant rock attached to this weight moves up) and stops next to a wooden platform with a Banana Bunch on it that crumbles when landed on. As soon as this weight stops, the heroes should jump off of this platform immediately, for it is going to break off of its pulley. Anyway, on this crumbling wooden platform, the heroes can quickly jump onto another trampoline on a thin rock. Now, the heroes can bounce over a Flaming Tiki Buzz in a gap to reach another thin weight attached to a giant rock in the background. Here, the apes can see a small wooden platform that crumbles when stepped on below. The heroes can either take the weight down to this platform, or just perform a small jump to the right and land here. However, if they perform the jump instead of the weight route, the heroes must be careful not to touch the spikes on the wall nearby. Anyway, on this small wooden platform, should quickly jump on another trampoline to bounce over a Flaming Tiki Buzz onto a thin weight of a weight set. When the Kongs land on this thin weight of this weight set, the thin weight moves down, causing the fat weight to move up. Now, before the fat weight gets too high, the heroes should jump on it. They can then bounce/high bounce on a Tiki Buzz to reach a small wooden platform with a Banana Bunch on it that crumbles when stepped on. From here, the apes can then jump to or bounce/high bounce on a Tiki Buzz and hover to another small wooden platform with a Banana Bunch on it. Here, a thin weight can be found next to the platform the apes are on. An opening in a rock with a fossil on it is above this weight to the right that leads to a Bonus Room. The heroes can just jump and hover to the right to land here. Anyway, while the Kongs move down on the thin weight, it drags a fat weight with grassy turf on its bottom towards the Kongs from the right. Now, the heroes should jump and cling onto the grassy turf on the bottom of the fat weight. The weight will take the Kongs toward some more grassy turf and a trail of four Bananas on it. Beneath the fourth Banana of this trail is a Barrel Cannon that the heroes can drop down into. Inside, the Barrel Cannon, which aims up to the left diagonally at an Auto-Fire Barrel, the heroes can fire to the Auto-Fire Barrel. The Auto-Fire Barrel in turn fires the apes to a floor with the Tutorial Pig hosting the second checkpoint of the level, and a blue, propeller-like plant that can be blown on for a collectible, most likely. Immediately after the blue, propeller-like plant, the heroes can find a gap with a Flaming Tiki Buzz flying up and down and a fat weight attached to a slanted pole after it. First, before the heroes jump to this fat weight, the heroes should blow on the Flaming Tiki Buzz and then jump on it to get rid of the nuisance. Now, the heroes should jump on the fat weight attached to the slanted pole. The weight begins to move downward to the right diagonally along the slanted pole. The heroes can collect five Banana Bunches (three below the pole, two above the pole, all of which can be reached with a jump) along the way by jumping, however, the apes must make sure they land back on the moving fat weight. Anyway, shortly after the fifth Banana Bunch, the fat weight stops near a trampoline on a small rock. The heroes can bounce up to a Banana Coin, or bounce and hover right to land on a small wooden floor with a trail of six Bananas, a Skellyrex, a DK Barrel and a cactus that can be pounded on to cause a Barrel Cannon to come out on it. Anyway, after pounding on the cactus, the heroes can jump into the Barrel Cannon that appears to fire to an area full of mechanical weights in the background. These mechanical weights make a noise when they are stepped on, and they also continue on moving up/down even if the Kongs jump off of them. Also, instead of one fat weight and one thin weight, these mechanical weight sets have two thin weights. Anyway, the Barrel Cannon fires the apes onto a medium-sized, wooden platform with a trail of four Bananas on it. If the apes head left, they can drop down to a lower floor with a Skellyrex and a cactus that can be pounded on for a Puzzle Piece on it. A trampoline on a small rock is to the left of this lower floor, however, the heroes should ignore it and jump back onto the medium-sized, wooden platform that the apes landed on. A trampoline can be found to the right of this medium-sized, wooden platform the apes are on. The heroes should bounce on this trampoline and move right (or they can bounce on the trampoline, land on a thin platform of a mechanical weight set and jump right from there) to land on a small platform with a cactus that can be pounded on to cause a Barrel Cannon to appear. This Barrel Cannon is too high to be reached with a jump, so the heroes must rely on the mechanical weights to reach it. Now, the heroes should jump on the thin weight closest to the platform they are on now. From here, the apes should now jump over a Tiki Buzz onto a thin weight of a mechanical weight set. As
WeightyWay465-1-

The heroes jump to the letter N in the mechanical weight area. Don't those weights look different, a little more mechanized?

this thin weight goes down, the one in front of it goes up . Before this weight gets too high, the heroes should jump on it. The heroes can then high bounce on a Tiki Buzz to reach a thin weight of a mechanical weight set. The heroes can then jump onto a thin platform attached to a TALL structure holding the letter N. After this, the player should follow instructions with EXTREME SPEED in order to get out of here. Now, quickly, the heroes should jump back onto the thin platform they used to jump here. From here, they should now roll-jump onto the farther weight platform (the weight platform after the next weight platform the heroes are on). Here, the heroes should now jump onto the first thin weight they jumped to, which is moving up. Here, the heroes should jump into the Barrel Cannon that was once too high for the heroes to jump into. The Barrel Cannon can fire the Kongs on a small platform in the foreground (the mechanical weight area is in the background) that holds three Bananas and a blue propeller-like plant that can be blown on for a collectible, most likely. At the end of this small platform, there is a thin weight attached to a giant rock in a small gap, which the heroes can jump to. The thin weight will carry the apes down to a small platform with a Tiki Buzz flying next to it and a cactus that can be pounded on for a collectible, most likely, there as well. Anyway, when the heroes jump here, they can see a trampoline on a small rock with a Barrel Cannon directly above it. Anyway, the heroes can jump and bounce into this Barrel Cannon, which then aims upward to the left diagonally at an Auto-Fire Barrel. Once the heroes fire here, the Auto-Fire Barrel then fires them up to the right diagonally into another Auto-Fire Barrel. This next Auto-Fire Barrel then fires the heroes up to the left diagonally into another Auto-Fire Barrel. Now this Auto-Fire Barrel then fires the heroes onto a floor with a trampoline on it, a blue propeller-like plant that can be blown on for a collectible, a trail of five Bananas ending with a Banana Coin, and the Tutorial Pig hosting ANOTHER checkpoint! Wow, how many checkpoints are in this level?! Anyway, above the trampoline is a Banana Coin, and to the right below of the Banana Bunch, is a thin
WeightyWay365-1-

The Kongs stand on a thin weight only to notice that a large, brown, cracked rock is on top of it, preventing both weights from moving. Well that's a bummer :(! Anyway, it can be gotten rid of if the heroes pound on the rock a couple times.

weight of a weight set. Anyway, once the heroes bounce onto this thin weight, neither weight of the set will move. This is because a giant, cracked brown rock on the fat weight of this set. Also, a trampoline on a small rock sits between the two weights right next to the fat weight. So, the Kongs must jump on this large, cracked, brown rock on the fat weight and give it some pounds to break it. After it is destroyed, the heroes should bounce on the trampoline and move left to land on the thin weight. Now the thin weight moves down and the fat weight moves up! Before the fat weight goes too high, the heroes can jump onto a small platform with spikes on its left side and a wooden floor holding two Bananas on it. Here, the heroes can jump to a thin weight attached to a giant rock in the background to lower themselves to a platform that holds a blue, propeller-like plant that can be blown on for a Banana Coin, a cactus that can be pounded on for a Banana Bunch (or a Banana, one of these is the correct one), an Auto-Fire Barrel underneath a wooden part on this platform, and a trampoline on the platform's right edge. The heroes should ROLL-JUMP here before the weight breaks and falls into the gap, for if the heroes jump, they will hit some spikes covering the bottom of a large rock platform covered entirely of spikes and end up falling into the gap and dying. Anyway, on this platform, the heroes can go ahead and move to the edge of this platform, right before the
Weighty Way Tricky Area

The heroes in this "tricky area" with the large, fat weight with grassy turf on its bottom and DK Barrel on its top, the Barrel Cannon in the gap, and a platform holding a Skellyrex, a cactus that can be pounded on for a Banana Bunch and a trail of four Bananas on it. Wow, what a really tricky area, however, as you play the level more often, this won't be much of a challenge anymore to get past.

trampoline to find a Barrel Cannon in a gap ahead. Also, a large, fat weight with grassy turf on its bottom, and a DK Barrel on its top can be seen above this trampoline. Part of a platform holding a Skellyrex, a trail of four Bananas, and a cactus that can be pounded on for a Banana Bunch can be seen to the far right of this large, fat weight. So how do I get up there and head to the platform with the Skellyrex!!! Well, this is one super tricky area that takes some real skill for the first try. Anyway, the first thing the heroes should do is bounce on the trampoline and cling onto the large, fat weight's grassy turf. The weight will move down to the right diagonally and then stop above the Barrel Cannon. The heroes should now drop into the Barrel Cannon, which aims at the Auto-Fire Barrel under the wooden part of the platform the heroes were just on. The heroes should quickly fire to this Auto-Fire Barrel, for the weight is moving back up. If it moves back in place before the Auto-Fire Barrel can fire the apes on top of it (note: you have to move right when the Auto-Fire Barrel fires you to land on the top part of this large, fat weight), the heroes will have to repeat the process all over again. Anyway, in this Auto-Fire Barrel, the heroes will then be fired upwards, where they can move right to land on top of this "moving back up" large, fat weight. Here on top of the weight, it begins to move back down diagonally and stop at the platform with the Skellyrex, etc, which is also above the Barrel Cannon in the gap. Since, there isn't enough space to jump over the Skellyrex, an easy way to get rid of it is to throw the DK Barrel on the weight at the enemy. However, the heroes should make sure the DK Barrel hits it, or they'll have to try and defeat it with two jumps. Anyway, at the end of this platform with the Skellyrex, the trail of four Bananas and the cactus that can be pounded on for a Banana Bunch, the heroes will find a weight that looks like if it is mirrored since the fat weight is on the left side and the thin weight is on the right (normally it is the thin weight on the left and the fat weight on the right). Also, a Barrel Cannon with a trail of five Bananas above it is below this thin weight, while another Barrel Cannon is to the left of this fat weight's pulley. So, the trick here is this. The heroes should jump on the fat weight. Now, they should jump in the Barrel Cannon to the right of the fat weight (which is below the thin weight). Inside this Barrel Cannon, the Kongs can now fire upwards onto the thin weight. The thin weight moves down, and the fat weight moves up. So, before the fat weight moves up too high, the heroes can jump on top of it. Here, they can now jump into the Barrel Cannon to the left of the fat weight's pulley. The Kongs can now fire to an Auto-Fire Barrel up diagonally. The Auto-Fire Barrel then fires the apes to an Auto-Fire Barrel up to the left diagonally, however, the player cannot see the Kongs being fired, due to a large rock blocking the view (well, obviously you don't care, do you?). Anyway, this next Auto-Fire Barrel fires the apes up to the right diagonally to reach another Auto-Fire Barrel, which in turn fires the apes up to the right diagonally (at a higher angle than the previous) into another Auto-Fire Barrel. This Auto-Fire Barrel then fires the apes up to the left diagonally into another Auto-Fire Barrel, which in turn, fires the apes onto a floor with a Skellyrex, a cactus that can be pounded on for a collectible, most likely, a raised, wooden part of floor on its right edge with a fat weight attached to a diagonal line above it, and two blue, propeller-like plants next to the cactus that can be blown on for a collectible, most likely. Anyway, the heroes can go ahead and jump and cling onto the grassy turf on the fat weight's bottom. This causes it to begin moving. BUT!!! The letter G is on top of this weight. How do we get such a thing. As soon as the weight begins moving, the heroes should jump and hover back onto the floor they were just on before they held onto this weight. Now the Kongs have two routes to take. If the Kongs take the route with the letter G, they can collect the letter and later, a Puzzle Piece, before dropping onto the floor with the Slot Machine Barrel above it. However, if the heroes take the lower route, they will enter a Barrel Cannon, which then fires the apes onto the floor with the Slot Machine Barrel above it, collecting nothing but a long trail of Bananas along the way. Anyway, if the heroes choose the letter G route, they should quickly jump on top of the weight before it moves back in place (if it does move back in place, the Kongs have to repeat the process to get back atop here). They will collect the letter G, and the fat weight will begin carrying the Kongs downward to the right diagonally along its diagonal-shaped wire. The weight will stop above a Barrel Cannon, which is the one the Kongs must enter if they take the route without the letter G, and instead the trail of Bananas. Anyway, a Barrel Cannon be seen to the right. If the heroes roll-jump off of the weight, they can enter the Barrel Cannon. The Barrel Cannon can then fire the heroes into a Puzzle Piece right before they cling onto some grassy turf on a curved ceiling and move down. After moving down along the grassy turf, the heroes can drop down to the floor with the Slot Machine Barrel. Anyway, if the Kongs take the "long trail of Bananas route", the heroes should hold on tight on the grassy turf on the fat weight's bottom as it carries them through a trail of Bananas before it stops above a Barrel Cannon. When it stops here, the heroes should drop into this Barrel Cannon, which can then fire them onto the floor with the Slot Machine Barrel above it. When the Slot Machine Barrel is hit, the level is complete!


Secrets

K-O-N-G Letters

  • K: The letter K can be found on a grassy turf-covered ceiling right after the second weight set in the entire level. It can be reached if the heroes defeat the Skellyrex walking on this second weight set's fat weight. Now, the heroes should run to the right edge of this fat weight to tilt the left side up, then roll-jump to land on the thin weight of this weight set. Now, the thin weight should move down and the fat weight should move up. The heroes should jump on the fat weight before it gets too high. Now the heroes can jump and cling onto the grassy turf on the ceiling and move into the letter to collect it.
  • O: After the first checkpoint of the level, the heroes can find the letter O on a thin weight of the first weight set after this checkpoint. A trampoline is below it, and it can be bounced on to reach the thin weight holding the letter O.
  • N: In the area with the more mechanic-looking weights, the heroes can find the letter N on a VERY TALL structure to the very left of this area. If the heroes use the weights to get here, they can reach this structure holding the letter N.
  • G: This letter is on a fat weight attached to a diagonal wire or something near the end of the level. The letter is pretty tricky to reach, however, here is its trick. The heroes should jump and grab onto the grassy turf at the fat weight's bottom. As soon as the weight begins to move, the heroes should jump and hover back to the spot where they jumped to cling here. Now before the weight moves back into place, the heroes should jump on it. This route also helps the heroes collect the fifth and final Puzzle Piece of this level.

Puzzle Pieces

  1. The first Puzzle Piece is hidden in a cactus right behind the Kongs' landing point at the beginning of the level. If this cactus is pounded, it spits out a Puzzle Piece.
  2. Before the Kongs enter the first Barrel Cannon of the level, they can roll-jump underneath it and hover to land into a Puzzle Piece above an Auto-Fire Barrel. The Auto-Fire Barrel can then fire the apes into the Barrel Cannon.
  3. WeightyWay165-1-

    The Kongs are in a Bonus Room.

    Shortly after the letter O, the Kongs can find an entrance to a Bonus Room right before the weight that can be stood on to drag a fat weight with grassy turf on its bottom closer to the Kongs. Here in this Bonus Room, the heroes must collect eighty Bananas and two Banana Coins while blasting through two Barrel Cannons. However, while doing this, the heroes must an Auto-Fire Barrel moving up and down in the center that can blast them out of the Bonus Room. Anyway, once everything is collected within thirty seconds, a Puzzle Piece is appears, and it can be reached with the Auto-Fire Barrel.
  4. In the area with the mechanical-looking weights, the heroes can drop down to a lower floor with a Skellyrex and a cactus on it. If the heroes pound on the cactus, a Puzzle Piece is spat out of it.
  5. By taking the steps to reach the letter G (look above), the heroes can end up on top of the fat weight. The weight will end up carrying them down to the right diagonally, only to stop above a Barrel Cannon. However, another Barrel Cannon can be seen quite a distance to the right. If the heroes roll-jump into this Barrel Cannon, they can fire themselves onto some grassy turf, and automatically collect the Puzzle Piece before clinging onto the turf. The primates can then move down on the curved-shaped grassy turf and drop down to reach the floor with the Slot Machine Barrel above it.

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